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The Hobbit: An Unexpected Journey (2012), in 3D High Frame Rate
When
I first saw “The Hobbit: An Unexpected Journey,” I did so in the 2D, normal
24-fames-per-second format. Movie geek that I am, I sought out the much-debated
3D, 48-fps version that Peter Jackson insists is the definitive version. The 48
verdict: Incredible. Damn the naysayers. I have seen hundreds of films in a
cinema, but I have never felt as if I could reach into the onscreen fantastical
world before me, and what better film to do that with than a Tolkien story? Even
one embellished and stretched thin and loud as it is here, part one of a new
trilogy. Skin, swords, wizard beards and hats, and even Hobbit pottery appear real.
The 3D work amplifies the perspective. Of course, this
was my second viewing, I knew what was coming. Would I
be so positive on my first go-round, unsure of the “Journey” ahead? I cannot
say. I can say: The action and special effects have zero blur, including the jaw-dropper “riddle” face-off with Bilbo (Martin Freeman)
and Gollum (Andy Serkis). I hated the lethargic pace more, and the fully unnecessary “LOTR” alumni reunions more so, but what a visual delight! The B- advances to B for this version.
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